AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games in Africa in Q1 2022
Discover the performance trends of the top 5 sandbox-like games in Africa during Q1 2022, based on data from Sensor Tower.
Throughout Q1 2022, the top 5 sandbox-like games in Africa showcased varying trends in weekly downloads, revenue, and active users. Here's a breakdown of their performance:
Roblox from Roblox Corporation saw a notable fluctuation in weekly revenue, starting at approximately $107K and dipping to around $53K by early March. However, it rebounded to $75K by the end of the quarter. Weekly downloads peaked at over 91K in late January, followed by a steady decrease to about 62K in early March, before increasing again to 72K by the end of March. Weekly active users remained relatively stable, hovering around 2.2M throughout the quarter.
Minecraft by Mojang experienced a slight decrease in weekly revenue, starting at $14K and reaching a low of $8K in early March before ending the quarter at $13K. Weekly downloads remained fairly consistent, fluctuating between 950 and 1.2K. The weekly active users saw minor variations, starting at around 83K and ending the quarter at approximately 81K.
IMVU: 3D Avatar Creator & Chat from IMVU showed a mixed trend in weekly revenue, starting at $2.4K, dipping to $1.7K in mid-February, and then climbing back up to $2.4K by the end of March. Weekly downloads saw a peak of 6.3K in late December but gradually declined to around 3.9K by early March, before rising again to 5.6K by the end of March. The weekly active users saw a general decline from 28.3K to around 22.1K mid-quarter, before rising to 25K by the end of March.
PK XD: Fun, friends & games by Afterverse Games experienced a steady weekly download rate, peaking at 47K in late March. Weekly revenue showed a gradual increase from $1.1K to $1.9K by the end of the quarter. The weekly active users grew from 449K to over 502K by the end of March, indicating a positive trend.
ZEPETO: Avatar, Connect & Live by NAVER Z Corporation had a varied performance in weekly revenue, starting at $672 and ending at $1.2K by the end of March. Weekly downloads fluctuated, starting at 46K, peaking at 61K mid-January, and then stabilizing around 40K by the end of the quarter. Weekly active users saw a steady increase from 193K to 257K by mid-March, before slightly declining to 243K at the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, please visit Sensor Tower's website.